
נתן רובין
A kinetic triangulation scheme for moving points in the plane
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of P move continuously along piecewise algebraic trajectories of constant description complexity. Our triangulation scheme experiences an expected number of O(n2βs+2(n)log 2n) discrete changes, and handles them in a manner that satisfies all the standard requirements from a kinetic data structure: compactness, efficiency, locality and responsiveness. Here s is the maximum number of times at which any specific triple of points of P can become collinear, βs+2(q)=λ s+2 (q)/q, and λs+2(q) is the maximum length of Davenport-Schinzel sequences of order s+2 on q symbols. Thus, compared to the previous solution of Agarwal, Wang and Yu (2006) [4], we achieve a (slightly) improved bound on the number of discrete changes in the triangulation. In addition, we believe that our scheme is conceptually simpler, and easier to implement and analyze.
| שפת פרסום | אנגלית |
| דפים | 191-205 |
| כתב עת | Computational Geometry: Theory and Applications |
| כרך | 44 |
| נושא מספר | 4 |
| סטטוס פרסום | פורסם - 01.05.2011 |