
גהאד אלצאנע
אקדמי בכיר
In-place sketching for content authoring in augmented reality games
Sketching leverages human skills for various purposes. In-Place Augmented Reality Sketching experiences build on the intuitiveness and flexibility of hand sketching for tasks like content creation. In this paper we explore the design space of In-Place Augmented Reality Sketching, with particular attention to content authoring in games. We propose a contextual model that offers a framework for the exploration of this design space by the research community. We describe a sketch-based AR racing game we developed to demonstrate the proposed model. The game is developed on top of our shape recognition and 3D registration library for mobile AR.
| שפת פרסום | אנגלית |
| דפים | 91-94 |
| סטטוס פרסום | פורסם - 31.05.2010 |
| 5444806 |
Keywords
H.5.1b [information interfaces and representation]: artificial, augmented, and virtual realities
I.3.3 [computer graphics]: interaction techniques
In-place augmented reality sketching
Sketch interaction
Tangible interaction
User interface
ASJC Scopus subject areas
General Engineering