גהאד אלצאנע

אקדמי בכיר

Directional discretized occluders for accelerated occlusion culling

Fausto Bernardini, James T. Klosowski, Jihad El-Sana

We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure and compute simple view-dependent polygonal occluders to replace the complex input geometry in subsequent visibility queries. When the user is inspecting and visualizing the input model, the computed occluders are used to avoid rendering geometry which cannot be seen. Our method has several advantages which allow it to perform conservative visibility queries efficiently and it does not require any special graphics hardware. The preprocessing step of our approach can also be used within the framework of other visibility culling methods which need to pre-select or pre-render occluders. In this paper, we describe our technique and its implementation in detail, and provide experimental evidence of its performance. In addition, we briefly discuss possible extensions of our algorithm.

שפת פרסום אנגלית
דפים 507-516
כתב עת Computer Graphics Forum
כרך 19
נושא מספר 3
סטטוס פרסום פורסם - 21.08.2000

ASJC Scopus subject areas

Computer Graphics and Computer-Aided Design
גישה למסמך
10.1111/1467-8659.00443
קבצים וקישורים אחרים
Link to publication in Scopus