Andrei Sharf

Senior Academic

METHOD AND SYSTEM FOR RECONSTRUCTING SHAPE OF 3D OBJECT

Baoquan 陈宝权, Daniel 丹尼尔科恩⋅奥尔, Kfir 菲尔⋅艾伯曼, Oren 奥伦⋅卡齐尔, Qiang 周强, Zegang 罗泽刚, Andrei 安德雷⋅沙夫, Chen 陈⋅格列佛

A method and system for reconstructing the shape of a 3D object. The method comprises: immersing a 3D object into a liquid from multiple angles, and simultaneously tracking and recording changes in liquid level to construct several non-uniform cross subject slices; performing resampling measurement on the non-uniform cross subject slices to obtain uniform slices and liquid level information corresponding thereto; using a Gaussian kernel to smoothen the liquid level information corresponding to the uniform slices; constructing a sparse linear equation according to the smoothened liquid level information to approximate an immersion process of the 3D object in the liquid during immersion; solving the sparse linear equation system to reconstruct a voxel of the 3D object; converting the reconstructed 3D object voxel into a grid; and smoothening the grid to finally reconstruct the 3D object.

Publication language English
Publication status Published - 22.11.2018