GAMESlab

Cruising Drivers’ Response to Changes in Parking Prices in a Serious Game

Sharon Geva, Eran Ben Elia

Scarcity of on-street parking in cities centers is a known factor motivating drivers to drive slowly (“to cruise”) while searching for an available parking place and is associated with negative externalities e.g., congestion, accidents, fuel waste and air pollution. Finding the correct prices is suggested to bring cruising to a sustainable level. However, current research methods based on surveys and simulations fail to provide a full understanding of drivers’ cruising preference and their behavioral response to price changes. We used the PARKGAME serious game, which provides a real-world abstraction of the dynamic cruising experience. Eighty-three players participated in an experiment under two pricing scenarios. Pricing was spatially designed as “price rings”, decreasing when receding from the desired destination point. Based on the data, we analyzed search time, parking distance, parking location choice and spatial searching patterns. We show that such a pricing policy may substantially reduce the cruising problem, motivating drivers to park earlier—further away from the destination or in the lot, especially when occupancy levels are extremely high. We further discuss the policy implications of these findings.

Publication language English
Pages 175-189
Publication status Published - 01.01.2022

Keywords

Cruising
Driver behavior
Parking search
Serious games

ASJC Scopus subject areas

Applied Mathematics
Modeling and Simulation
Computer Science Applications

Sustainable Development Goals

SDG 11 - Sustainable Cities and Communities
SDG 17 - Partnerships for the Goals